What is Legends of DotA? (LoD):
Legends of DotA, or in short, LoD, is a DotA modification. It allows you to pick and mix skillsfrom the original DotA map as you like. You can pick almost every combination you can think of, there are almost no limits - you can create new heroes within a few clicks and play with them!
Ever imagined playing a hero with over 900 range? Just pick Sniper's Take Aim and Lanaya's Psi Blades and you're good to go! There are countless possibilities!
Fixed Orb of Venom not dealing it’s DPS
Fixed Crimson Guard receipe selling cost
Fixed Skewer and Meat Hook pathing issues
Fixed Mud Golems and Hatchlings not being able to attack structures
Fixed Berserkers Call not aggro’ing lane creeps
Fixed Storm Bolt incorrect damage, damage reduced to 75/125/175/225
Fixed Chronosphere affecting shops, fixed Chronosphere AoE issues
Fixed Viper Strike level 2 slow not disappearing disappear slowly, slowing unit for the whole duration instead
Fixed Familiars being protected by Guardian Angel requiring 1 extra attack to kill them
Fixed Relocate providing vision on start point for it’s duration
Fixed Asssassinate (aghs) leaving FX permanently on the ground
Fixed Reincarnation (aghs) granting one second with all auras active, fixed Wraith state reseting tint on tinted heroes
Fixed Wrath of Nature (aghs) debuff being wrong
Fixed Crippling Fear, Devoured Troll Warlord Ensnare, Epicenter (aghs), Skeleton Walk, Boots of Travel, Assassinate tooltips
Fixed Boots of Travel (upgraded) doubleclicking teleporting you in the middle of the map instead of to fountain
Fixed some skills causing summoned units to suicide instead of properly killing them (suicide causes loss of gold/exp)
Fixed Fountain not being able to attack buildings like Tombstone
Fixed Roshan upgrades happening every 5th minute instead of every 4th
Fixed Shrapnel dispelling healing effects while being level 1 (<20 damage)
Fixed Shackleshot latch angles
Fixed observer wards giving 25 XP instead of 50
Fixed Test of Faith teleportation FX staying permanently
Fixed Tiny with Aghanim not being able to damage Tombstone
Fixed summons had 60% damage penalty when attacking structures instead of 25% (only relevant for -s6 mode)
Fixed being able to Toss Roshan
Fixed Dagon having incorrect CD and Manacost if you have Octarine Core
Added Stormbolt stacking order to Devour (Hurl Boulder support)
Fixed Omnislash not being able to target ancient neutrals
Fixed issue with Goblin’s Greed and dropping Aghanim’s Scepter
Fixed a rare bug when Dagger drops from the hero
Fixed EMP giving mana from non-hero units
Fixed bug with attack detection which could cause fatal errors or trigger multiple on-attack events
Fixed Skeleton Walk bonus movementspeed being outdated
Fixed Battle Hunger dispelling when killing an illusion or a Power Cog
Fixed Trueshot Aura affecting non-relevant targets such as wards
Fixed Aghanim Chakram could be used again after dropping Aghanim’s
Fixed Pit of Malice not working if casted on units that it doesn’t work on initially (e.g. casting on a Cycloned target)
Fixed Glimmer Cape doing a basic dispell on the target
Fixed Shadow Amulet not being updated to 6.84b (30 AS -> 20 AS)
Fixed illusions counting as creeps when attacking Tombstone or Nether Ward
Fixed Goblin’s Greed networth not correctly updating after gifting Aghanim’s Scepter
All tower’s HP increased by 20% and armor increased by 10%
Added new icon for Roshan on minimap
All neutrals collision size from 24 to 16, Spiderling and Spiderite collision size from 12 to 8
Placing wards no longer costs any mana
Couriers no longer benefit from any Boots movementspeed
Couriers are no longer able to regenerate mana
Charge of Darkness no longer destroy trees at the destination point or if interrupted
Heat Seeking Missiles speed from 1000 to 900
Skewer now affects also illusions
Juxstapose now activates on attacks landing instead of on attacks starting
Glaives of Wisdom damage from 25/40/55/70% to 25/35/45/55%
Leshrac armor from 3.2 to 2.2, AGI from 23+1.7 to 20+1.7
Sonic Wave damage from Pure to Divine (now pierces magic immunity, Dota2)
Illusions can no longer be denied as if they were non-heroes (under 50% hp)
Wind Walk/Skeleton Walk can now be activated while already invisible
Omnislash can now target invulnerable targets (now correctly reflected by Lotus Orb)
Helm of the Dominator now refills the dominated unit’s hitpoints
Moon Shard can now be disassembled
Pipe of Insight Barrier now also affects illusions and summons
Power Treads can now be disassembled
March of the Machines CD from 35 to 25
Huskar Agi from 20+2.2 to 18+1.7
Flesh Golem healing projectile speed is now instant
Inferno’s negative damage on attackers now lasts 4 more seconds after the hero with Inferno dies or Inferno runs out
Couriers can no longer use items except for Salve,Clarity, Mango and Smoke
Couriers can no longer pickup rapiers
Boots of travels (upgaded) can now target illusions
Boots of travels no longer restricted to target Tombstone zombies or flying units
Bottom Sentinel’s neutral spawn box reduced a bit and is no longer blocked by units/wards on the highground
Frost Bite manacost from 115/125/140/150 to 130/140/150/160
Added a 0.2s cast time to the 3 Shadowrazes, Split Earth now has a cast time of 0.2, Light Strike Array now has a cast time of 0.15,
Nether Strike cast time from 0.4 to 0.8
Witchcraft bonus movementspeed from 5/10/15/20% to 8/10/12/14%
Blink (QoP) range from 1300 to 1200
Split Earth damage from 120/180/240/300 to 100/150/200/250
Stifling Dagger CD from 6 to 7, manacost to 40, the dagger now has increased size and red color while travelling if it is a critting dagger
EMP manasteal to 100/200/300/400
Reincarnation wraith time from 7s to 5s
Battle Trance now also affects illusions
Hunter in the Night AS from 45/55/65/75% to 30/40/50/60%, MS from 20/25/30/35% to 15/20/25/30%
Cheat death can no longer proc if current HP below 20% of max HP, or below 300 HP
Pulse nova (aghs) damage from 160/190/220 to 160/180/200
Decay CD from 10/8/6/4 to 8/7/6/5, with agha from 10 to 8 STR stolen
Exorcism ghost count from 10/18/27 to 10/17/24, deploying speed from 0.1 per spirit to 0.3 spirit
Insatiable Hunger bash from 30% to 20% (melee), range from 15 to 10%
Added TP timer for Boots of Travel
Added -id command which toggles displaying every spell name and ID on use (useful for custom keys users, only works in Single Player)
Added Winter’s Curse and Deafening Blast to stunlist
Buyback text message color changed to red and extended with blank lines
Increased recipe-click buying range from 1300 to 1600
One-click buy now drops items into the courier if no hero is available